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The Clarkive

The ClarkiveThe ClarkiveThe Clarkive
Home
Writing
  • Essays
  • Reviews
  • Short Stories
Gaming
  • Concepts / Specs
  • Levels
  • Processes
Contact
About
More
  • Home
  • Writing
    • Essays
    • Reviews
    • Short Stories
  • Gaming
    • Concepts / Specs
    • Levels
    • Processes
  • Contact
  • About
  • Home
  • Writing
    • Essays
    • Reviews
    • Short Stories
  • Gaming
    • Concepts / Specs
    • Levels
    • Processes
  • Contact
  • About

Concepts / Specs

Hotel Transylvania Monsters - Skip Tutorial Spec

11/02/18 - Aimed at improving retention, this brief provides details on how to implement a Skip Tutorial feature so more seasoned players can jump right into the action.

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Hotel Transylvania Monsters - Halloween 2018 Art Request

09/05/18 - This request doc is the first step in a Live Ops event, detailing the art needed to make all areas of the game spooky, including the Home, Battle, Map screens and more.

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Hotel Transylvania Monsters - Character Class Revamp

04/24/18 - This brief is a good example of having to pivot during production to improve a system and make it fit better within the game.

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Hotel Transylvania Monsters - Gem Mod Types

02/09/18 -  This brief details all the different gem types in the game and their abilities.

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Hotel Transylvania Monsters - Tutorial Flow [deprecated]

02/06/18 - This script details the FTUE (First Time User Experience) including the dialogue between characters and the game elements each Battle and Meta segment teaches.

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Hotel Transylvania Monsters - MVP Concept Design

01/08/18 - The "Bible" for the game, this design document contains all pertinent information for the title including its Story, Pillars, Gameplay Modes, Meta, etc. 

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